Standalone virtual reality headsets might be the future of VR and such technology is expected to gain from the development of 5G and millim...
Standalone virtual reality headsets might be the future of VR and such technology is expected to gain from the development of 5G and millimeter wave technology.

By Rishabh Jain, International Business Times
Wireless VR seems to be the newest trend in virtual reality
technology. Currently, we use VR headsets that depend on external
devices for VR input.
Wireless VR entails a totally cord-free VR
experience and in 2018, most VR headsets are expected to go wireless.
Oculus has revealed the latest version of its wireless hardware, under
the aegis of Project Santa Cruz. The company recently showcased its
wireless headset at the Oculus Connect 4 event on Wednesday.
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standalone headsets are not exactly a new thing, we have had wireless
Bluetooth headsets for long. But the issue with making wireless VR
setups is that VR graphics are heavy and not easy to transmit over
Bluetooth.
The key to wireless VR lies in new technologies such as
5G and millimeter wave technology. While 5G cell networks make for high
transmission of data at the speeds of 1 GB per second. Researchers at
the Columbia University, New York have created a model which uses millimeter wave technology, which uses a chip to send waves forward and back and then transferring the signal using antennas.
According to the researchers, their model will enable manufacturers
to build this kind of circuiting into conventional chipsets and enable
two-way wireless communication.
For a smooth wireless VR
experience, a huge amount of data has to be sent back and forth between
the computer and the headset requiring low-latency bi-directional
communication. A mm-wave full-duplex transceiver enabled by our CMOS
circulator could be a promising solution as it has the potential to
deliver high-speed data with low latency, in a small size with low
cost,” said Harish Krishnaswamy, associate professor of electrical
engineering at the Columbia University and the lead author on the
project.
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Wireless VR headsets can make the VR experience more
convenient. When it comes to gaming, it could make VR gaming more
dynamic as players won’t be restricted by wires as they are in the
current gaming setups. Players will not need to depend on a PC or a
smartphone and this could lead to self-sufficient standalone headsets.
These setups are also expected to have wireless controllers, with
technology such as hand tracking.
Besides Oculus, other companies
that make VR headsets are also expected to come out with standalone VR
headsets in 2018. Samsung is expected to come out with the ExynosVR 3,
which will use eye-tracking technology and gain from 10nm processors on
the company’s device such as the S8 and Note 8. The device is expected
to have an inbuilt 2,000-pixel display. Such headsets are also expected
to make use of technologies such as voice recognition and facial
recognition.
But, it could also have more applications, for
example in industrial training, which can use VR to train employees,
which would decrease the cost of such training.
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